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And select objects from the data_OMG/Worlds/OMG/world1/odf folder. Selected object.Ī) Click the Browse button (1, see figure). When you do the height - do not get to the checkpoint!ģ. The width and depth options adjust the brush size. Parameters square, cone, round, bell, spray brush ramp (3, see diagram) The paint is sprayed at an angle, so use a spray and gently lift and blend. Spray height can be 4 ways-paint, spray, mix, raise (2, see Fig.) The foreground and background parameters (1, see figure) are responsible for the height. The height button is responsible for the height. They cannot place objects unless the object is hollow-that is, a control point can be located in the temple.Ģ. Click LOAD and locate the data_OMG / world1 file OMG folder.Wld and download.īefore you empty the card. To control the flight in the Editor - press TAB.ġ. Now there should be 4 folders in OMG folder-world1, msh, odf and effects. The HOT 4 folder contains world1, odf, msh, and effects.Ĭopy from the folder three folders-ODF folder OMG, MSH and effects.Ĭ) open the HOT/world1 folder and copy the contents to the OMG / world1 folder. Open assets\worlds\hot.ī) open the folder of your mod\data_OMG\Worlds\OMG and you will see one folder - world1. So far, we only need two sides and worlds.Ī) let's say you want to make a hot card. Open the assets folder in the shared folder. After the end of the Munge (get out plate), in folder with modom will emerge folder data_OMG (where OMG - name maps, and this depends on, what three hew you introduced in munge).Ħ. Click spoils (antivirus fine program" as dangerous potenical", ignore).ĥ. While we are considering only land conquest, so choose only the conquest. choose a name from the three letters of your card (OMG), the name of the card (Oh my God), and the description of the card (JC.net). In the installed editor, open the \data\_BUILD folder and run VisualMunge. Of course, the game needs to be installed.ģ.
#Gametost modtools download#
First you need to download the editor for the game.
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